#2016 Summer Digest

The summer is over (well, for some of us 🙂 and it’s time to sum up interesting stuff for the last three months. And quite a lot has happened! Android released it’s newest version – Nougat. It is focused on security, speed and nice new features, like split screen and direct notifications reply. Developers have their own new toys, like ConstraintLayout and Direct Boot. On other fronts, Apple helps us learn Swift with Swift Playgrounds, and we still have Olympic Games in Rio, as well as great music releases by ZHU, Tom Odell or Mumford & Sons. There were a few game releases, but the the major ones are ahead.

As you can see, the diversity is big, so it’s your choice where to invest the time!

2016 Summer digest

As always, here’s the link to the previous Digest 😉 Thanks for reading!

P. S. Yep, my monthly, then two-month digests have been converted to seasonal ones. This is because I find it extremely difficult to sort all and do it on time. Hopefully, this new format will keep me organized 🙂
Continue reading #2016 Summer Digest

Tutorial: How to use a Handler?

Hello,

Today I will show you how to benefit from Handlers in Android 🙂

First of all, Handlers aren’t some new concept, they were there long ago. How long? Well, from API level 1. Still, I always felt Android developers don’t use them enough, me included.

When I’ve discover the brilliance of Handlers, I was surprised how handy they are and how easy is to use them.

So, what does a Handler do? A few things, really.
Continue reading Tutorial: How to use a Handler?

#2016/April-May Useful links

Today is the last day of Spring, and so it’s a wonderful occasion for me to sum up all of the great articles, videos, games and music albums, I’ve gathered for you in April and May 😉

Thinking about important recent events, one should mention Google IO 2016, Unite ’16 Europe, Digital Dragons 16-17 May. Google has decided to add a multi-window support on Android and Facebook launched Live Videos. CD Projekt RED has released their last DLC for The Witcher 3 – Wine and Blood and Windows got enriched with the Bash shell. The weather outside is hotter every day, and I hope you already started to plan your holidays. I did, and hey, I’m sure there’s a lot of great stuff ahead, and I sure will share it with you soon! 😉

April May 2016 Digest

As always, here’s the link to the previous Digest 😉 Thanks for reading!
Continue reading #2016/April-May Useful links

Tutorial: Parse JSON with LoganSquare

Hi, guys!

Today I want to present you a new JSON-parsing library – LoganSquare, written by BlueLine Labs. It is told to be the fasted available and quite easy to use, so I couldn’t miss it 😉 Below you will find an example Android project, which serializes and parses some objects.

Also, I have run Logan’s Benchmark project myself and indeed, the results are good. Not as good, as on their GitHub’s page, but still. Just to make everything clear, I have used Nexus 5 running Android 6.0.1 (ART).

Logan Square benchmark results

As you can see, LoganSquare wins in every category. Lets check how we can use it in our project, shall we?
Continue reading Tutorial: Parse JSON with LoganSquare