AndEngine Cookbook is finally available!

After learning from tutorials, blog posts and who knows where else, AndEngine for Android Game Development Cookbook has been finally published!

andengine cookbook

You can buy it on the publisher’s site which is [PACKT] publishing or on Amazon and a few other stores.

As the overview on publisher’s site says, this is a step-by-step instruction on how to write games using AndEngine. It explains pretty much everything starting from basic things such as what is a texture, a sprite, how you can manage these things, etc. and goes to more advanced topics such as performance optimization, physics extensions and some others. At the end you have a source code for the example game you were writing while doing exercises from this book.
Continue reading AndEngine Cookbook is finally available!

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